Who(what, interact=interact, *args, **kwargs)Įxception: Say has image attributes (u'hasta', u'la', u'pr\xf3xima'), but there's no image tag associated with the speaking character. "En el fondo de tu cerebro, aplastas el deseo de que ese "hasta la próxima" sea pronto."įile "renpy/common/00library.rpy", line 268, in say I'm sorry, but an uncaught exception occurred.įile "game/script_day1.rpy", line 1197, in script Jugué todas las rutas con todas las opciones, solo tuve una problema con la ruta de Deku cuando le pido que me acompañe a casa luego de clases me aparece este mensaje:
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How to obtain: writers will give "coins" to you when it makes sense in the story (remember, it's a game mechanic). Usage: For now, you can only purchase clothes in the clothes store Just like in every RPG you can have different currencies ("coins", "gold", "energy", "souls", etc.), we felt like we had to enable this mechanic for every game. Purpose: Allow writers to control their in-game currency in a game-like manner. We're monitoring the data very closely to make sure it stays fairįor simplicity, let's call them "coins" until the end of this message.
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REMEMBER: Our goal is to make sure it stays fair to play for free and deliver extra value for paying players. The more chapters come out every month, the more prices will fluctuate We are also aware that currently, there are less than one chapter released per month, so you are fine at the moment. Right now you can receive a maximum of 5 keys per day, which means a chapter costing 150 keys takes 30 days to accumulate. Over the medium term, these numbers will fluctuate.
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We're thinking about a way to enable playing chapters before they come out using diamonds, so that's that.If you have ideas for those, please tell us because we have smoll brains. We're also planning to add "power-ups" to the game, which are game-breaking features for those interested in skipping scenes and such.Although don't take our word for it, because we have no idea when it's going to come out. Since there's a ton of new games coming out in the next year, we're planning on adding a monthly subscription in a few months.We allowed you to convert your old coins to diamonds as a gift for being a loyal player. However, we're going to add new usages for Diamonds as soon as we can.
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For the moment, they can only be used to convert to Keys and In-Game Currencies. Instead of removing features and make them paying, we're focusing on adding new features and greater value in exchange for diamonds. Purpose: goal is to introduce a way for paying players to receive more value in every game if they are willing to pay.